
Unity asset for drawing lines, curves and poligons on 2D sprites in Unity. It includes simple C# functions for drawings from script and an editor window that calls them.
Features
- All the rendered lines and shape borders are antialiased
- Draw broken lines and Bezier curves
- Draw regular polygons
- Draw poligons given an arbitrary set of vertices. It handles intersections of the sides by drawing the non-intersecting external path
- Draw circles and ellipses
- Draw shapes whose perimeter is composed on an arbitrary list of broken lines and/or Bezier curves (only from code)
- Bucket tool
- Merge two generic textures
Go to
Code Tutorial - overview and examples of the C# functions that allows you to draw on Unity sprites
Editor Guide - tutorial on how to use the Unity editor window
Examples - some images and the code for their generation